Andy Duboc (born in Paris, France) is a new media artist based in Montreal, Canada.
With a strong background in computer science and programming, his work oscillates between software programming, and generative systems.
Andy graduated in 2013 with a Master in Computer Science from Université Lyon II.
After that he worked in the video game industry for almost 10 years in studios like Ubisoft and Electronic Arts.
Founder of Bureau Noir, a studio dedicated to visual art and experimental practice, at the crossroads of design, code and art.
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